| BST | Base Stat Total — the sum of a species’ six base stats. |
| IV | Individual Value, 0–31 per stat. Fixed when the Pokémon is met. |
| EV | Effort Value, up to 252 per stat and 510 in total. Earned by battling. |
| Nature | Raises one stat by 10% and lowers another. |
| Stat stage | A temporary change during battle, from -6 to +6. |
| Priority | Which move goes first regardless of Speed, from +7 to -7. |
| STAB | Same-Type Attack Bonus — 1.5× when the move shares a type with its user. |
| BP | Battle Points, earned in the Battle Tower. |
| Shiny | A rare alternate colouring. |
| Shadow | A rare corrupted variant, exclusive to Worlddex. |
| Worlddex | The global registry of first catches. |