Guilds are the social half of the game. Members pool money into a guild bank, unlock upgrades together and take on raid bosses that no single player can beat.
Ranks↑
Leader, Officer, Member. If a leader leaves, an Officer succeeds them; if there is no Officer, the longest-standing member does. A guild is never left headless.
Raids↑
Raid bosses have far more health than an ordinary Pokémon and are fought by several members together. Signing up puts you in the next attempt.
| Upgrade | Effect |
|---|---|
| Guild Hall Expansion | Room for four more members. |
| Trainers' Resolve | Every member’s Pokémon hit 3% harder in raids. |
| Guild Fortitude | Every member’s Pokémon take 3% less in raids. |
| Spoils Sharing | The guild earns 5% more tokens from every raid. |