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Natures

What each of the 24 natures does.

A nature raises one stat by a tenth and lowers another by the same. Four of them raise and lower the same stat, which comes to nothing at all — those are the neutral ones.

A nature is fixed when the Pokémon is met, but a Mint from the Battle Tower will change what it counts as.

NatureRaisesLowers
Adamant+10% Attack−10% Sp. Atk
Bold+10% Defence−10% Attack
Brave+10% Attack−10% Speed
Calm+10% Sp. Def−10% Attack
Careful+10% Sp. Def−10% Sp. Atk
Docilenothingnothing
Gentle+10% Sp. Def−10% Defence
Hardynothingnothing
Hasty+10% Speed−10% Defence
Impish+10% Defence−10% Sp. Atk
Jolly+10% Speed−10% Sp. Atk
Lax+10% Defence−10% Sp. Def
Lonely+10% Attack−10% Defence
Mild+10% Sp. Atk−10% Defence
Modest+10% Sp. Atk−10% Attack
Naive+10% Speed−10% Sp. Def
Naughty+10% Attack−10% Sp. Def
Quiet+10% Sp. Atk−10% Speed
Quirkynothingnothing
Rash+10% Sp. Atk−10% Sp. Def
Relaxed+10% Defence−10% Speed
Sassy+10% Sp. Def−10% Speed
Seriousnothingnothing
Timid+10% Speed−10% Attack