What to bringghost dark rock water — worked out from the whole team at once: these hit the most of it for extra damage and are resisted by the fewest. Nothing here is a guess; it is the type chart applied to the roster below.
The team
Stats are the real ones for each Pokémon at the level it is fielded at, and the moves are the four the game picks for it.
- Ability
- Levitate
- Nature
- Hardy
- Item
- none
HP87
Attack49
Defence49
Sp. Atk79
Sp. Def79
Speed79
Moves
Weak to ghost dark
Immune to normal fighting
- Ability
- Flash Fire
- Nature
- Hardy
- Item
- none
HP92
Attack48
Defence73
Sp. Atk111
Sp. Def73
Speed66
Moves
Weak to water ground rock ghost dark
Immune to normal fighting
- Ability
- Dancer
- Nature
- Hardy
- Item
- none
HP110
Attack63
Defence63
Sp. Atk85
Sp. Def63
Speed81
Moves
Weak to electric ice rock ghost dark
Immune to normal fighting ground
- Ability
- Sand Rush
- Nature
- Hardy
- Item
- none
HP113
Attack91
Defence91
Sp. Atk51
Sp. Def88
Speed65
Moves
Weak to ghost dark
Immune to normal fighting
Where the team is soft
Every attacking type against the whole roster.